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Subject: General talk about software patterns

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[patterns-discussion] GUI design patterns


Chronological Thread 
  • From: "Markus Voelter" <voelter AT acm.org>
  • To: patterns-discussion AT cs.uiuc.edu
  • Subject: [patterns-discussion] GUI design patterns
  • Date: Wed, 26 Nov 2003 12:27:55 +0100
  • List-archive: <http://mail.cs.uiuc.edu/pipermail/patterns-discussion/>
  • List-id: General talk about software patterns <patterns-discussion.cs.uiuc.edu>
  • Organization: http://freemail.web.de/

Hi all,

does anyone know of a collection of patterns
regarding GUI design? These could include things
such as
- use commands to attach behaviour to GUI elements
- use a higher-level framework on top of Swing, etc. as
a basis for your development
- don't change GUI layout while the app is running,
merely enable/disable elements.
- disable stuff instead of show errors if something
is not allowed.

I know that some of these things can be found in
GUI design guidelines. But have these things been
defined consistently in a pattern {collection|system|
language}

Thanks,
Markus





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